v8.2
bitsy 8.2 is up <3
this is mostly some smaller bug fixes (you can read the full changelog is on github), but there are a couple of larger updates related to localization:
- @ayolland fixed the default font so that the character codes correctly match UTF8 standards - the upshot of which is that letters like accented Is (í) render correctly <3
- and @__rumpel added a bunch of missing Spanish translations!
...and I finally cleaned up the github issues page!
if you've ever visited the github issues page for bitsy you know that it has been a bit of a mess these past few years
honestly for a long time I've just been too overwhelmed to keep up with it properly
however, thanks to some very generous help from @seansleblanc it's now cleaned up and organized for the first time in a long time! (perhaps.. ever?)
going forward I plan on keeping up with it more actively: I think I can reasonably read through and categorize new issues once a month (probably around when I organize the monthly #bitsyjam)
so if you find a bug or usability problem, please don't hesitate to write up an issue <3
- adam
Files
bitsy
a little engine for little games, worlds, and stories
Status | In development |
Category | Tool |
Author | adam le doux |
Genre | Interactive Fiction, Role Playing |
Tags | 2D, Game engine, Level Editor, Lo-fi, Pixel Art, Sprites, Tilemap, world-building |
Languages | English |
More posts
- #bitsyjam 88 - snakes!2 days ago
- vote for the january #bitsyjam theme!4 days ago
- v8.134 days ago
- suggest a theme for the january #bitsyjam!5 days ago
- #bitsyjam 87 is ritual 2!36 days ago
- vote for the december #bitsyjam theme!41 days ago
- suggest a #bitsyjam theme for december!43 days ago
- the november #bitsyjam is "better late than never"62 days ago
- the october #bitsyjam starts at midnight!93 days ago
- vote for the october #bitsyjam theme!97 days ago
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