bitsy repositories moved to codeberg
[post originally published on blog.adamledoux.net]
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as of today, i've moved the bitsy and bitsybox repositories from github to codeberg.
bitsy has been on github since i first released it almost a decade ago (!), so you may be wondering what this is all about. i'll try to answer what i think the common questions will be in this post.
why leave github now? well i've been meaning to for a long time, it's just taken me a while to get around to it... there are too many reasons to list them all, but a couple of big ones are the BDS boycott of microsoft and the ever-increasing-AI-slop-ification of the github platform.
why move to codeberg? it's a non-profit with an explicit mission to support free software - i'm hopeful it's values and goals will be better matched with my own and with bitsy.
have you stopped working on bitsy/bitsybox? nope! i actually have some updates that i'm (slowly) making progress on for both. when those are ready i'll publish them on bitsy.org and itch.io as usual, and update the source code on codeberg. (the github repos will no longer be updated, but i'll leave them up as read-only archives for the foreseeable future.)
ok i think that's it for now - see y'all!
bitsy
a little engine for little games, worlds, and stories
| Status | In development |
| Category | Tool |
| Author | adam le doux |
| Genre | Interactive Fiction, Role Playing |
| Tags | 2D, Game engine, Level Editor, Lo-fi, Pixel Art, Sprites, Tilemap, world-building |
| Languages | English |
More posts
- v8.15Feb 12, 2026
- no bitsyjam for January!Jan 31, 2026
- #bitsyjam 99 - TEXT ONLYDec 24, 2025
- vote for the december 2025 #bitsyjam theme!Dec 23, 2025
- suggest a theme for the december #bitsyjam!Dec 21, 2025
- #bitsyjam 98 - fishingDec 01, 2025
- vote for the november #bitsyjam theme!Nov 29, 2025
- suggest a theme for the november #bitsyjam!Nov 24, 2025
- #bitsyjam 97 - obsoleteOct 30, 2025
Comments
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I support anything making an effort on moving away from the sloppyness. Long live Bitsy!
<3 <3 <3